日本游戏行业未大规模裁员 但也开始不招人了

· · 来源:tutorial百科

Be careful here.

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I have been using SDL3 as it does everything I need as a cross-platform abstraction over the system - from windowing, to game controllers, to rendering. It works on Linux, Windows, Mac, Switch, PS4/5, Xbox, etc, and as of SDL3 there is a GPU abstraction that handles rendering across DirectX, Vulkan, and Metal. It just works, is open source, and is used by a lot of the industry (ex. Valve). I started using it because FNA, which Celeste uses to run on non-Windows platforms, uses it as its platform abstraction.

Врач преду

code --install-extension argus-0.1.0.vsix

关于作者

胡波,专栏作家,多年从业经验,致力于为读者提供专业、客观的行业解读。

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